Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The magic of the Mistral Magus is that of wind; that of the Glacialist is of ice. She has harnessed the raw power of the weather of her adopted homeland, and in doing so become more powerful in battle than many who carry more inmpressive weapons than her small dagger.
Notas Especiales: La unidad tiene ataques mágicos, que siempre tienen una alta probabilidad de golpear a un oponente.
Procede de: | Mistral Magus |
---|---|
Se convierte en: | Mistral Cryomancer |
Coste: | 45 |
PV: | 56 |
Movimiento: | 5 |
PX: | 100 |
Level: | 2 |
Alineamiento: | neutral |
ID | Frost Elf Mistral Glacialist |
Habilidades: |
dagger de corte | 7 - 3 cuerpo a cuerpo | mágico | |
ice de frío | 10 - 3 a distancia | mágico |
Resistencias: | |
---|---|
de corte | 0% |
de penetración | 10% |
de impacto | 0% |
de fuego | 0% |
de frío | 50% |
arcano | 0% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 100 | 10% |
Aguas someras | 2 | 30% |
Aldea | 1 | 60% |
Arena | 3 | 20% |
Arrecife costero | - | 0% |
Bosque | 2 | 50% |
Campo de setas | 2 | 50% |
Castillo | 1 | 60% |
Colinas | 2 | 50% |
Congelado | 2 | 50% |
Cueva | 2 | 40% |
Impenetrable | 100 | 0% |
Intransitable | 100 | 20% |
Llano | 1 | 50% |
Montañas | 2 | 60% |
Pantano | 2 | 40% |